GTA 6 launches Thursday, November 19 · Follow live11 days to goPre-load opens November 10

GTA 6 pre-load is live, and its files hint at multiplayer and a PS5 Pro 120Hz mode

GTA 6 pre-loading opened on November 10, starting in New Zealand. Within hours, dataminers had found multiplayer functions and signs of a 120Hz mode on PS5 Pro in the game’s PlayStation data. Rockstar hasn’t confirmed any of it.

Original LeonidaNews graphic: GTA 6 pre-load files hint at multiplayer and PS5 Pro 120Hz

GTA 6 pre-loading opened on November 10, at midnight local time on PS5 and at 12 a.m. GMT on Xbox Series X|S. Rockstar says the download is up to 212 GB, depending on your console. Confirmed Early PS5 downloads in New Zealand showed just under 210 GB, GTA BOOM reported. Having trouble? See pre-load fixes for PS5 and Xbox.

Once the files were on PlayStation’s servers, dataminers started digging. Here’s what they say they found. Datamine

Multiplayer functions in the PS5 data

The account PlayStation Game Size reported three PS5 “game intents” linked to GTA 6: joinSession, launchActivity and launchMultiplayerActivity. Developers declare intents so the console can offer features such as joining a friend’s session from the PS5 menu. Datamine

That suggests Rockstar has laid groundwork for online play. It doesn’t show that a mode is ready, what it is, or when it will switch on. GameSpot also reports that the game’s “Story” is its own download within the files, which has revived the theory that GTA 6’s story and its online mode could be installed separately. That is unconfirmed. Unconfirmed

The official position hasn’t changed: Rockstar describes GTA 6 as a single-player game, and Take-Two has said there’s no online mode at launch. Leaked box art is reported to mention online functions too, a detail we cover in what’s in the GTA 6 box. Official position

A 120Hz mode on PS5 Pro?

The same datamining turned up what people believe are references to 120Hz output on PS5 Pro and to Sony’s PSSR upscaling, according to GameSpot. Some posts go further, claiming no variable refresh rate (VRR) support and a newer PSSR version. Those claims are less clear. Unconfirmed

A 120Hz mode doesn’t mean 120 frames per second. Consoles often use 120Hz output for 40fps modes, which divide evenly into 120. Sony has only confirmed that GTA 6 carries the “PS5 Pro Enhanced” label. Rockstar hasn’t named any modes, and previews reported a 30fps target. What we know about GTA 6’s frame rate.

Watch out for spoilers

Pre-load files are where leaks usually start. If you want to go in fresh, mute the obvious keywords now. Here’s how to avoid GTA 6 spoilers until November 19.

FAQ

Does GTA 6 have online multiplayer at launch?

No. Rockstar describes GTA 6 as a single-player game and Take-Two has said there is no online mode at launch. Multiplayer functions found in the PS5 data suggest online play is planned for later, but nothing is confirmed.

Does GTA 6 run at 120fps on PS5 Pro?

Not as far as anyone knows. The files reportedly reference 120Hz output, which is often used for 40fps modes. Rockstar hasn’t announced any performance modes.

How big is the GTA 6 pre-load?

Up to 212 GB, depending on your console, according to Rockstar. Early PS5 downloads in New Zealand showed just under 210 GB.

Sources

Editorial note: LeonidaNews separates official announcements from reporting and speculation. This article reflects information available on November 10, 2026; we will update it if the underlying sources change.

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